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traveller [2020/01/17 13:56]
admin
traveller [2021/11/21 17:51] (current)
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 I've been a fan (and sometime player and author) of GDW's Traveller SF RPG since just after it came out in 1977. I //think// I started playing in 1978, after a group of schoolfriends who had already introduced me to D&D (and were writing the [[https://rpggeek.com/rpgperiodical/2462/beholder|Beholder]] fanzine) brought it along, and I was hooked. I've now got 3 shelves of Traveller stuff, plus 5 or 6 of the boxed games, have written professional and fan content for it, and a range of software apps related to it. I've been a fan (and sometime player and author) of GDW's Traveller SF RPG since just after it came out in 1977. I //think// I started playing in 1978, after a group of schoolfriends who had already introduced me to D&D (and were writing the [[https://rpggeek.com/rpgperiodical/2462/beholder|Beholder]] fanzine) brought it along, and I was hooked. I've now got 3 shelves of Traveller stuff, plus 5 or 6 of the boxed games, have written professional and fan content for it, and a range of software apps related to it.
  
-My big current Traveller software project is [[Port2Jump]], and I also have some smaller [[Javascript Apps]] that I've done from time to time.+My big current Traveller software projects are [[Travellogue]], [[Port2Jump]] and [[traveller_3d_map|Traveller 3D Map]], and I also have some smaller [[Javascript Apps]] that I've done from time to time. There's also a [[consolidated_list_of_online_2d6_tools|Consolidated List of 2D6 Tools]]. 
 + 
 +I'm also working up a concept I'm calling [[Distant Stars Arising]] which is about a "quick play" 2D6 SF/Cepheus/Traveller system that uses a VERY condensed rule set (currently 32 pages) and cards to help with most aspects of navigation and plot (not just, or even really, weapon/kit/NPC cards). 
 + 
 +I also aim to use this wiki to support any [[extended Traveller campaigns]] I run or get involved with.
  
 I was the HIWG Sector Analyst for Analyst back in the 90s, and I've just finished pulling together everything that me and my colleagues wrote on Gushemege into a 200 page Sector Handbook which will hopefully see the light of day shortly. I was the HIWG Sector Analyst for Analyst back in the 90s, and I've just finished pulling together everything that me and my colleagues wrote on Gushemege into a 200 page Sector Handbook which will hopefully see the light of day shortly.
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 I'm interested in how Traveller can take advantage of emerging virtual worlds. I did quite a bit with [[Traveller in Second Life]], and have my eye on No Man's Sky and Dual Universe. I'm interested in how Traveller can take advantage of emerging virtual worlds. I did quite a bit with [[Traveller in Second Life]], and have my eye on No Man's Sky and Dual Universe.
  
-Most of my Traveller play is solo now (and I've go some ideas about that), but who knows I might be persuadable to join a physical game if someone's in Birmingham, UK.+Most of my Traveller play is solo now (and I've got some ideas about that), but who knows I might be persuadable to join a physical game if someone's in Birmingham, UK.
  
 My author's page on the Traveller Wiki site is at [[http://wiki.travellerrpg.com/David_Burden]] My author's page on the Traveller Wiki site is at [[http://wiki.travellerrpg.com/David_Burden]]
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 Some old notes on [[Getting Back into Traveller]] Some old notes on [[Getting Back into Traveller]]
  
 +Links to third party [[Traveller Web Sites and Blogs]]
  
traveller.1579269374.txt.gz · Last modified: 2020/01/17 13:56 by admin