Table of Contents
Tools and Resources
On this page I’ll post and tools or resources I create to support the PhD and think may be of general use/interest. I may also post any particularly useful resources I find from around the net.
My Tools and Resources
Urban Conflict Environment Schematic
Trying to create some “models” to bring the things I'm reading together and which I then might be able to “operationalise” to help build the models for future games. Here's the first on on the Urban Conflict Environment (essentially to inform IPOE/IPB and planning before the battle starts).
50ish Urban Warfare Works of the last 50ish Years
50ish Urban Warfare Works of the last 50ish Years A single page PDF acting as a taster for my fuller Notes on a Historiography of Urban Warfare
Most Informative Urban Battles, and how many Wargames there are of them
Using comparative urban studies and related sources I've compiled a list of the most informative urban battles, based on the number of case studies on them in these sources. For more information:
Urban Characteristics Evidence Database
Using comparative urban studies and related sources I've been coding each account by the different urban characteristics mentioned in an evidence database. Currently (Apr 25) at just over 1100 entries. This has enabled me to produce the following:
The aim is to use this analysis to drive how I prioritise looking at how characteristics are represented in the urban wargames.
Google Earth Tours
- Flight from LA to Razish Urban Training Centre
- Video (~6 mins) - YouTube
Third Party Tools and Resources
- http://www.mapsymbs.com/ - Tom Mouat’s NATO APP-6 font page (and other goodies)
- Roll20 - likely to be using Roll20 for a lot of 2D game prototyping
- Tabletop Simulator - likely to be using TTS for some 3D game prototyping